The Skin Stapler Walkthrough Hub
Fourteen chapters—from Burrows Apartment to Closing In—plus detective Aftermath beats between worker shifts.
How this hub is organized
The Skin Stapler is a single-player PSX-style grindhouse horror game from Tainted Pact and Assemble Entertainment, released on Steam August 6, 2026. The full game ships fourteen short chapters across roughly two and a half hours (per launch-week press including Bloody Disgusting, August 10, 2026). You alternate between Detective Dick Slater at crime scenes and the Carrion City Police Department, Aftermath investigation galleries, and civilian worker shifts—Hexy, Blair, LunaArcana, Scaroline, Layna Lazar, and late-game Closing In pressure. The killer removes skin, staples flesh to walls, and leaves distorted audio tapes that steer both police work and survival chapters.
This hub splits the story into readable chapter pages so you can stay spoiler-light until you are ready. Use it alongside thorough exploration—most progress comes from talking to NPCs, finishing shift duties, examining crime scenes, and listening to every tape you find.
Recommended order for first-time players
- Start the full game cold at Burrows Apartment—the opening victim chapter is not in the demo.
- When Slater takes over, use CCPD for desk rhythm and Aftermath when you stand in staple crime scenes.
- During Hexy’s Quick Fix shifts, keep the Quick Fix walkthrough handy.
- For Blair at Gutters End, use Gutters End walkthrough.
- When donut prep begins, open Luna’s Donuts walkthrough.
- For Scaroline’s rental shop, use Underworld VHS walkthrough—pair with Underworld VHS location.
- Late game: Lazar’s Blood Bank then Closing In.
- For one continuous reference, the full walkthrough follows the entire game with an embedded 100% video.
- Only open endings explained after you finish or when you explicitly want major spoilers.
All fourteen chapters (wiki pages)
| Chapter | Perspective | Wiki page |
|---|---|---|
| Burrows Apartment | FeFe (opening victim) | Burrows Apartment |
| Carrion City PD | Dick Slater | CCPD |
| Aftermath Parts 1–4 + Final | Dick Slater (crime scenes) | Aftermath |
| Quick Fix | Hexy | Quick Fix |
| Gutters End | Blair | Gutters End |
| Luna’s Cream Filled Donuts | LunaArcana | Luna’s Donuts |
| Underworld VHS | Scaroline | Underworld VHS |
| Lazar’s Blood Bank | Layna Lazar | Lazar Blood Bank |
| Closing In | Late-story beat | Closing In |
| Finale | All | Endings |
Steam achievement names mirror many chapter titles—see Achievements Guide and the achievement checklist.
What every chapter page covers
Each guide focuses on goals, typical stuck points, and investigation habits—not fabricated step codes. The demo covers CCPD, Quick Fix, and Gutters End only; the paid release adds Burrows Apartment, Luna’s Donuts, Underworld VHS, Lazar’s Blood Bank, Closing In, and five Aftermath investigation beats.
General tips that apply everywhere
Explore when the game goes quiet. Horror adventures often gate the next beat until you have seen the right room or prop.
Treat tapes as objectives. Warped audio is not optional flavor. When a tape mentions a location or name, treat it as a soft quest marker.
Finish job tasks before hunting secrets. Victim and worker chapters punish skipping work.
Save mental notes for Slater. Something you see as Hexy, Blair, or Luna may matter when you return to Aftermath scenes.
Use the full guide for timing. The full walkthrough embeds a long-form 100% video; chapter pages stay text-first.
Spoiler policy on this hub
Chapter pages keep late-game reveals vague. The endings page is explicitly spoiler-heavy.
When to stop reading and play
Walkthroughs work best as a safety net. The Skin Stapler rewards patience and environmental reading—the same skills Detective Slater uses on the job in Carrion City.
Frequently Asked Questions
Quick answers for Carrion City survivors.
Do I need every chapter page or just the full walkthrough?
Either works. Use the full walkthrough for a single spine, or open CCPD, Quick Fix, and Gutters End only when that part of the story blocks you.
Which page has the video guide?
Only the full walkthrough embeds the complete GabeHype 100% run. Chapter pages stay text-first so you can avoid cutscene-heavy footage.
Are endings and the killer explained here?
Not on this hub. Major finale spoilers live on endings explained. Stay on chapter pages if you still want surprises.
Does the walkthrough list exact locker codes or passwords?
No. We describe what players typically need—exploration, NPC dialogue, shift tasks, and tapes—without inventing precise codes that may change in updates.
Where is Underworld VHS in the walkthrough order?
After demo-familiar worker chapters when the full game unlocks the rental shop—not in the free demo. Use Underworld VHS walkthrough for routing and Scaroline for Tape Collector context.
Is the game still structured like the demo?
The full release expands the demo’s three early pillars—CCPD, Quick Fix, and Gutters End—into a complete story with additional interiors such as **Underworld VHS**. Chapter pages note demo-familiar beats but assume you own the 2026 Steam release.